

Some of it comes out through stress induced barks new journal entries. Like the rest of the cast, the Shieldbreaker has her own history that plagues her. Regardless, she is a safe pick for the most part, unless your composition needs burst damage instead of reliable damage over time. What she does lack is healing or stress healing potential, meaning the backlines will have to pick up the slack. Furthermore, she is one of the few classes who has an attack that can hit otherwise untargetable mobs who bear the new stealth status at the beginning of combat. Her own guard allows for negating two attacks. The Shieldbreaker is a blight character, certainly helpful when looking to wear down big skeletons’ or fish-folks’ HP, and can even disable enemy’s guards. She is versatile in that most of her abilities move her either forward or backward. The 17 th character is a front liner with respectable dodge and damage values.

Now another DLC joins the fray in the form of the Shieldbreaker. June marked the release of the game’s first paid DLC and expansion, The Crimson Court, pitting the morally-ambiguous caravan of characters against insect-vampires, zealous hunters, and blood curses. Even after release Red Hook Studios regularly patches the game with alternations and additions. Development ran the gamut of reactions, from high praise to piercing criticism. Since first releasing in early access two-and-a-half years ago, Darkest Dungeon has had a memorable journey.
